City of Roses

Things to keep in mind:
The secret of Rubylith.®

Jason Bergman

The original Why I Hate Saturn release was, like 1990, yeah.

Kyle Baker

Yeah, so that was digital lettering. Again, at that time I was not that focused on comics. I came out of Milton Glaser Studio. It was my first job coming out of college. He was an instructor at college, at SVA, so I was working there, and like I said, my dad was in advertising. So I'm just used to that world of dealing with type. Back then we used to glue it on boards, you know with the rubber cement and razor blades and all that stuff and overlays. You have what they call Rubylith. I'm not even gonna explain what Rubylith is. Do you know Rubylith?

Jason Bergman

I have no idea what that is.

Kyle Baker

Yeah, it's a long story. But yeah things like that and waxers and artographs and all that was the world I was excited by. I can't remember the question now, what was it?

Jason Bergman

Digital art?

Kyle Baker

Oh yeah. So again, I was always used to those kinds of processes. Like when I was working on The Shadow and things like that, I used to work with Murphy Anderson who was the color separator at the time. I can't remember the name of the company he was working for, but he would come by and do the color separations for these comics. And I would give them these crazy overlays and we'd sit down and we'd work out these instructions for how we were gonna get these cool airbrush effects or knocking out type. Things that are much easier now. And again, much easier with computers. I'm looking at that poster behind you. You had a painting that you had to combine with type which had to combine with this 3D logo. And it was probably some kind of goofy photographic process where guys are printing out photos and cutting them out and putting them onto some kind of board. I used to love that kind of crazy stuff.

“Right now I’m just trying to get the stories done”:
Catching Up with Kyle Baker

Posted 16 days ago.

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